Monday, 28 November 2016

2 - Design documents

Basic story outline:
Humans wiped themselves out, only robots are left trying to survive in the ruins.

Unique selling point: survival with robots


1. Introduction:
These are things I made for possible use in a game

2. terrain






Outside environment

3. architecture







Urban environment

4. objects







Practising using the tools to create objects


5. characters







Simple character design and walk cycle practice.






























^basic storyboard story: robot looking for stuff, another robot hiding nearby.


Storyboard


6. NPCs
http://androidarts.com/cortexcommand/Faction_CMF/cmf_lineup.jpg







Example of concept art I might use for planning my concept art.

7. feedback

8. interface







This is a rough draft of what the menu might look like.

9. perspectives

10. Full-Motion Video

Market Research
Survival games appear to be popular and the addition of robots should be enough of an alteration to avoid the over-saturation of survival games

Target Platform
I'm planning on making this PC exclusive due to higher average processing power and easy optimisation.

No comments:

Post a Comment